Code: 01434398
This book examines all aspects of body and garment modeling for animated virtual humans: defining precise body shapes from input dimensions or body scans, using and retargeting predefined motions, creating and animating 3D garment ... more
120.75 €
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This book examines all aspects of body and garment modeling for animated virtual humans: defining precise body shapes from input dimensions or body scans, using and retargeting predefined motions, creating and animating 3D garments from 2D patterns, and more.
Book category Books in English Computing & information technology Graphical & digital media applications 3D graphics & modelling
120.75 €
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