Code: 04832883
Presents an overview of modelling basics and shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. This book helps understand the building blocks of modelling, including quads ... more
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Presents an overview of modelling basics and shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. This book helps understand the building blocks of modelling, including quads, edge loops, normals, UVs, and mapping, and discover how modelling by formula eases the character creation process.
Book category Knihy po anglicky Computing & information technology Graphical & digital media applications Digital animation
55.79 €
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